Ray of Sickness 5e

School: Necromancy
Level: 1
Casting Time: 1 Action
Range: 60 feet
Components: V, S
Duration: Instantaneous

Spell Description

A ray of sickening greenish energy lashes out toward a creature within range.

Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.